Described feature with red colored text are available only on Nightmare mode

World

The world are build by a grid system, each of the grid can contain an empty HUB, or a location HUB that allow you to raid into.

An empty HUB can only be scouted, consuming food and water, this interaction will resulted in revealing nearby grid.

Upon scouting a HUB, nearby grid that have the same height or below the the scouted grid height will be revealed, that means if player scouted the highest grid, all the nearby area will be revealed.

A location HUB allow you to raid it in, and depend on the type of the location, the raid will result in various way.
  • Stage HUB
    For example : Residential area, market area, warehouse areaMost common HUB that provide player a source of loot depending on the type of the area.
    Ogres are specific to each area, giving player different challenge.
    “Capturing” the radio will marked the HUB as cleared, and upon exiting the HUB, nearby area will be revealed.
  • Limited Time HUB
    For example : airdrop, wandering merchant, highway racing, survivor plea
  • Rare HUB that appear randomly, this HUB will disappear after few ingame days has passed.
  • Safe House HUB
    Strategic point for player to saves game, built, and explore further area safely between each safe house.
    Each safe house are uniquely designed, refer to the Base Building section for more information
  • Secret HUB
    Secret HUB that will unlocked upon finishing all related quest/ hidden puzzle